OKPR Game Studios Inc. Corp. Ltd.: Difference between revisions

Better headings
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'''OKPR Game Studios Inc. Corp. Ltd.''' is an [[OkPrietenRetardat|OKPR]] affiliated server dedicated to coordinating game development activities within the community.
'''OKPR Game Studios Inc. Corp. Ltd.''' is an [[OkPrietenRetardat|OKPR]] affiliated server dedicated to coordinating game development activities within the community.


===''În căutarea lui Ortho''===
== ''În căutarea lui Ortho'' ==


[[File:OrthoSB.png|thumb|''În căutarea lui Ortho'']]
[[File:OrthoSB.png|thumb|''În căutarea lui Ortho'']]
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Another attempt at progressing on the OKPR video game was made on July 1st, 2023, but this did not materialize.
Another attempt at progressing on the OKPR video game was made on July 1st, 2023, but this did not materialize.


====Downloads====
=== Downloads ===
Stephan is hosting game downloads on his website: https://www.okpr.fun/game.html
Stephan is hosting game downloads on his website: https://www.okpr.fun/game.html


====Screenshots====
=== Screenshots ===
<gallery widths="200">
<gallery widths="200">
File:OKPR Game 1.png|Minionul: ''I just got here. EVERYTHING FOR ORTHO!!!''
File:OKPR Game 1.png|Minionul: ''I just got here. EVERYTHING FOR ORTHO!!!''
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</gallery>
</gallery>


====Technical details====
=== Technical details ===
The game was programmed in C++, using [https://www.raylib.com/ raylib].
The game was programmed in C++, using [https://www.raylib.com/ raylib].


====Credits====
=== Credits ===


* '''Programming''': Stephan
* '''Programming''': Stephan
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* '''Ambience & Music''': Grug, Gangster96 & Edward
* '''Ambience & Music''': Grug, Gangster96 & Edward


=== The OKPR RPG ===
== The OKPR RPG ==
The OKPR RPG was supposed to be the second OKPR game, with Edward as the main developer''.'' Development began on November 3rd 2022, right after Edward gained ownership of the server.  
The OKPR RPG was supposed to be the second OKPR game, with Edward as the main developer''.'' Development began on November 3rd 2022, right after Edward gained ownership of the server.  


==== Gameplay Ideas ====
=== Gameplay Ideas ===
The game would be an open-world, 2D top-down or isometric (to be determined) RPG game with a full story containing various references to the first OKPR game, OKPR members and other Romanian communities or people. It would also offer quests, items, abilities progress and an MMO mode was planned.
The game would be an open-world, 2D top-down or isometric (to be determined) RPG game with a full story containing various references to the first OKPR game, OKPR members and other Romanian communities or people. It would also offer quests, items, abilities progress and an MMO mode was planned.


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Various other ideas about items, abilities and quests were given in the ideas channel of the server. Edward was inspired by [https://www.rainbow-skies.com/ Rainbow Skies] in his ideas about combat, gameplay and character interactions but he would leave the story up to the others.  
Various other ideas about items, abilities and quests were given in the ideas channel of the server. Edward was inspired by [https://www.rainbow-skies.com/ Rainbow Skies] in his ideas about combat, gameplay and character interactions but he would leave the story up to the others.  


==== Development ====
=== Development ===
Edward developed the basic movement and sprite animation, but due to a greater interest in other projects of his, the development was quickly put on hold.  
Edward developed the basic movement and sprite animation, but due to a greater interest in other projects of his, the development was quickly put on hold.  


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</gallery>Juju69th had drawn the sprites used for development of this game.
</gallery>Juju69th had drawn the sprites used for development of this game.


==== Technical details ====
=== Technical details ===
The game was to be developed in the [https://godotengine.org/ Godot Engine] with GDScript intended to be used for smaller scripts such as movement or combat, and C++ for the core elements that required a high level of performance, such as netcode or scene management.
The game was to be developed in the [https://godotengine.org/ Godot Engine] with GDScript intended to be used for smaller scripts such as movement or combat, and C++ for the core elements that required a high level of performance, such as netcode or scene management.
[[Category:Gaming]]
[[Category:Gaming]]
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