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OKPR Game Studios Inc. Corp. Ltd.
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== The OKPR RPG == The OKPR RPG was supposed to be the second OKPR game, with Edward as the main developer''.'' Development began on November 3rd 2022, right after Edward gained ownership of the server. === Gameplay Ideas === The game would be an open-world, 2D top-down or isometric (to be determined) RPG game with a full story containing various references to the first OKPR game, OKPR members and other Romanian communities or people. It would also offer quests, items, abilities progress and an MMO mode was planned. A brief beginning of the story was written by fledger, describing the main character going to a mini-market to get beer and being assaulted by gypsies wanting to beat him, after which the first battle of the game would be triggered, where basic battle mechanics would be introduced to the player. Due to not having any weapons, the player would not be able to win this battle, so some "Assassin's creed wannabes" with Romanian trollfaces on their back would come to save the player before he/she dies. The player would be assigned a quest to go to "vericu'" to get "the strongest weapon" which would be a mere kitchen knife. Various other ideas about items, abilities and quests were given in the ideas channel of the server. Edward was inspired by [https://www.rainbow-skies.com/ Rainbow Skies] in his ideas about combat, gameplay and character interactions but he would leave the story up to the others. === Development === Edward developed the basic movement and sprite animation, but due to a greater interest in other projects of his, the development was quickly put on hold. On the 8th of January 2023, development was briefly resumed, adding ground sprites and collisions on props. <gallery> File:Okpr rpg development1.mp4|The first video of the OKPR RPG, showcasing working player movement with Juju's sprite. Uploaded on 11th November 2022. File:Okpr rpg prototype2.mp4|The second video of the OKPR RPG, showcasing tilemap collisions. Uploaded on 8th January 2023. </gallery>Juju69th had drawn the sprites used for development of this game. === Technical details === The game was to be developed in the [https://godotengine.org/ Godot Engine] with GDScript intended to be used for smaller scripts such as movement or combat, and C++ for the core elements that required a high level of performance, such as netcode or scene management. [[Category:Gaming]]
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